Last dash
The version up now is the post jam version, which fixed two bugs which had been teasing me through the entire voting period. The zip for the Html jam version can be downloaded. The two bugs that are patched are the instruction skip bug and the player shadow after death bug.
This year's GMTK jam was quite a weird one for me. I have issues with RSI and wouldn't have been able to compete normally. Then cam the ridiculous idea to make a game on my phone, construct 3 run in the browser and there fire also works on a phone, so I had a plan.
Surprisingly it went really well. The extra restrictions made coming up with an idea easier since there was no urge to overcomplicate, and construct 3 was very pleasant to work with.
Now to tell you a little about the game. You fly through alien facilities, but you only have fuel for one dash, before you fly through the room out of control. The goal is to kill all enemies before you die.
It works on mobile (what a surprise), or used the mouse for pcs. I hope you have fun with it!
Status | Released |
Platforms | HTML5 |
Author | Casper |
Genre | Action, Strategy |
Made with | Construct |
Tags | Fast-Paced, Game Maker's Toolkit Jam |
Average session | A few seconds |
Inputs | Mouse, Touchscreen |
Comments
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I never really understood why the game took so long to develop, but the moment i booted it up it became very clear. The game is insanely polished for today's standards and even after having just completed the first chapter i can say it's an experience.
>:3 you got me for the last part
Nice Game i love it <3
The theme is handled great. Fun gameplay and cute art! Really well done!
Simple but fun premise, I dig it.